Life & dynasty

The people who make a house.

Your character has a life beyond the next fight. Appearance, relationships and inheritance help make that life your own.

Identity

Begin with a person.

Choose a name, origin, bearing, face, body and crest. Your founder’s abilities and traits are dealt at creation. Portraits reflect inherited appearance and age, with distinct child and adult stages.

Starting your first life →
Character creation with a female founder portrait and body preview
Meet the founder of your house.View full screenshot ↗

Relationships

Build trust over time.

Meet people in the world and develop bonds through conversation and shared experiences. Courtship can lead to marriage and children. Eligible adult dynastic matches may follow distinguished service; a ruler’s demanded marriage begins with resentment rather than affection.

Conversation & daily life →
Family members inside a home
The household shares your residence.View full screenshot ↗

Inheritance

A family resemblance.

Children inherit traits and bloodlines from their parents. Rare bloodlines can make meeting a traveler significant for the future of your house. Follow family relationships and plan who will carry its name into another generation. An adult heir can inherit the ruling house, including its holdings and diplomatic ties; a ruler’s death also leaves political consequences for the survivors.

Meeting travelers →

Residence

From cottage to family seat.

Build outside the founding town and walk through your estate to its home, steward, fields and drill yard. An owned castle provides a second residence. The upgraded estate surrounds the household with a gated perimeter. Add a kitchen, garden, pond, smokehouse, irrigation, workshop, library or guesthouse as the family’s needs change.

Managing a domain →
The courtyard and gate of an upgraded estate
A home you can visit on the map.View full screenshot ↗
Begin your journey →